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Age/Gender: 19, Male
Location: Ukiah, Ca
Job: -neh-
BOOM! I have a shotgun!
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 280 / 400
Exp. Rank #: 104,922
Voting Pow.: 4.52 votes
BBS Posts: 0 (0 per day)
Flash Reviews: 6
Music Reviews: 2
Trophies: 0
Stickers: 0
All Flash Reviews
6 Reviews | 2 w/ Responses
I think this is a great game and I personally think that the bike physics are really good, its still fun even if you don't control the bike, and I like that.
I really like the game, and I tried to play it as much as I can but there did seem to be a few glitches of some sort. When I first started the game I would draw my track and press go, but a similar problem happened like a person before, where nothing would happen and it would go back to the track builder part. Also I couldnt really draw a landing ramp very well because whenever I would move my mouse to continue the screen, it would move all the way to the right and I couldnt draw a complete ramp. I presume its not suppose to be like that because once it actually stopped in the middle... finally, when I accidentally pressed go more than once it repeated the whole run again. (but that one is minor)
My computer isn't horrible, but it isn't really good and sometimes requires me to put the quality on medium or low, so that could be a consideration for my problems, but I do have the latest flash. (I just checked to make sure)
I don't know if its from playing line rider so much but I had the tendency to press space bar and move the screen with the arrow keys... maybe that would be a nice addition if you re-upload...
Thank you for your time -Ony
Author's Response:
You're drawing your landing ramps too big - you are only given a small space to draw them on purpose. : - )
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This is a really cool idea, reminds me of the gravity gun from HL2, but with a teleportation feature... it was a little confusing at first, but after I got the hang of it i kinda liked it, but got kinda boring after I ran out of things to do/ play with...I personally think that if you work at it and made levels to make it a puzzle-ish action game.. it would be fun to play...
Author's Response:
Thanks, yes this game is loosely based on Valve's new game Portal, which is set in the Half-Life universe and includes a gravity-gun type weapon.
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Soldat to Clocks... priceless... I liked this game a lot and it killed a lot of my time. Some of the guns didnt seem so good compared to others, but that could just be me... Good job making it though!
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The graphics were ok, as far as sprite movies go, but the constant clicking to continue text was getting somewhat tedious and made the text a little boring... With that aside, it was pretty funny, and, sonic and tails aside, wasnt too crude of humor... compared to others at least. Poping is to pope, popping is to pop...
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This game was really fun and I got quite addicted to it for a long time. The sound and final boss got a little repeditive and i was sad when I didnt see the dude I was saving. Overall well done!
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I thought the game was really fun and a good time waster. The controls were (after you got the hang of it) very intuitive yet simple. Me like.
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